Companies
40 Institute Companies
Animeeple
Games / Entertainment
Description: We sell 3D characters, animations and tools to meet the growing demands of game developers. The game content development market is about $10bn / year. Our patent-pending technology provides a unified platform for 3D content exchange, with the ease of use of iTunes.
AutoSally, Inc.
Internet / B2C
Description: AutoSally is helping car owners to find trusted, qualified mechanics and save their car repair/maintenance costs. The problem we are willing to address is excess car repair/maintenance costs paid by consumers. According to a study conducted by the Automotive Aftermarket Industry Association, annually, there is about $11.7 billion in excess repair costs paid by car owners. Our market is the $55 billion US general auto repair industry with 4.3% CAGR. Using AutoSally, car owners are able to get competitive offers from qualified mechanics for repair/maintenance works they need and mechanics are able to find available jobs to fill their unused capacity.
CauseVox
Software / B2B
Description: CauseVox is an easy-to-use and fully brandable online platform that empowers non-profits to launch supporter-driven online fundraising campaigns. Non-profits use it to engage more supporters, raise greater awareness, and gain new donors. We are re-segmenting an existing market to focus on the specific needs of small (under $100k in revenue) and medium (under $5M in revenue) public charities. These 300,000+ small and medium non-profits receive more than $26 billion in private contributions per year. Annually, our market size is $2.6 billion and addressable market is $100 million. We provide non-profits with online fundraising campaign tools at a fraction of competitor costs while also providing easy-to-use, beautifully designed, and fully customizable platform.
Clickeats Inc
Internet / B2C
Description: We help people find restaurant menus, see what dishes are the most recommend, and then order it anytime. In the US, the estimated revenue for takeout orders is approximately $37.7B . We have a highly customizable system that can handle complex orders and complex couponing. In addition, we host websites, give owners a backoffice for marketing reports, and integrate people's food shout-outs with social media.
CloudCanvas
Digital Media / Content
Description: CloudCanvas provides a robust set of creative tools in the web browser which empower both professional and amateur creators to easily make their own digital media. Worldwide, at least 50 million users have installed desktop graphics applications like Photoshop, Illustrator, Flash and many others. CloudCanvas attracts these creative users with a feature rich product combined with online conveniences, forward thinking technology and attractive pricing. CloudCanvas' powerful and easy to use tools allow digital artists to be creative anytime from just about anywhere including on iPhone and iPad and the upcoming Google ChromeOS.
CouplesSpark
Social Networking / Community
Description: CoupleSpark.com is a free website that helps anyone in a relationship settle conflicts/arguments by providing a neutral platform where each mate can present their side and other couples vote or comment on who is right. There are over 40MM active individuals on social networks in the US that are in a relationship, whether married, engaged or dating. We provide a very easy and fair platform that allows our diverse community of couples vote and give advice to the couple in conflict. We also provide integration to social networks, so couples can receive feedback from non-registered facebook or twitter users.
Ergolution, Inc
Software / B2B
Description: Ergolution is a web-based workplace injury prevention tool and centralized database to track and reduce injuries in a global enterprise. The US market for software is 180 billion with a global forecast to grow to 457 billion by 2013. US companies spend an estimated 150 billion on work related injuries which our company can reduce by up to 50%. We have combined an enterprise business process system with an ergonomic injury reduction and compliance software which focuses on the task administrators need to manage injuries.
FatPencil Corporation
Internet / B2C
Description: FatPencil delivers web-based and mobile experience aggregation, first to aviators, then expanding to other professionals in the transportation industry. FatPencil's launch offering - flight logging for pilots, aircrew, and owners targets a market of 10 million professional aviators in the US, UK, Australia and New Zealand. The aviation industry in these nations is over $711 billion. After successfully launching a compelling product for aviators, FatPencil will branch into the rail and maritime shipping industries. FatPencil is unique because it is the only modern, web-based and mobile product for transportation professionals to log their experience.
GatherGreen
Ecommerce / Retail
Description: Half of American households want to go green but believe it's too expensive, don't know who to trust, and don't find it convenient. Gather Green offers eco conscious consumers irresistible local daily deals, on healthy and sustainable products and services. 41M or 34% American households are passionate about green. Overall 50% of American households have positive feelings towards green. The current consumer market for green is a $250B dollar market growing at 9% annually. The majority of daily deal social commerce sites are undifferentiated and mass market. We are going after the green segment that by its nature is evangelical and motivated to endorse GatherGreen.
Giv.to
Social Networking / Community
Description: Giv.to is a online analytics and engagement platform that transforms online interactions with causes, brands and organizations into key insights about a user’s identity and motivations. Giv.to does this by leveraging a highly innovative combination of web analytics, social platform integration and social CRM technologies while providing a dynamic way for causes to engage with users online. The result is live, hyper-specific micro-targeting and micro-marketing data that can enrich traditional donor and customer databases while reacting in real-time to the social web.
Heliograph Networks, Inc.
Software / B2B
Description: We offer a plug-in service that helps companies make their websites faster. $400 to $600 million Ease of integration and price for performance. (Goal is 80% of Akamai's performance for 5 to 10% of the cost)
KlickFu Inc.
Digital Media / Content
Description: KlickFu is creating a platform to enable users to play instant games and apps on the computer desktop... in other words, KlickFu is integrating casual games directly into the operating system experience to give users a fun or useful way to fill the odd gaps of time throughout the day. KlickFu's primary market is the casual gaming market, which is estimated to be $2.8B, growing 20% per year. KlickFu is the only product that enables an instant "one-click" gaming or app experience integrated directly into the operating system functionality.
KwiqApps Inc.
Mobile / Wireless
Description: KwiqApps Inc., is developing applications and games to create an engaging and rewarding learning experience on mobile devices for today's learners. The company's mission is to revolutionize e-learning one App at a time. There were 55 million students enrolled in both public and private elementary and secondary schools in the US. Mobile devices is the fastest growing platform for e-learning. We are focused on developing a portfolio of quality apps and games targeting today's k-12 learners. We distribute our Apps primarily through various App Stores and cross-promotion within our own Apps.
Lellan
CleanTech / Energy
Description: Lellan designs, manufactures and markets new energy efficient LED lighting bulbs and modules. The worldwide lighting market is $80B per year with emerging LED lighting growing from <$1B in 2009 to $5B in 2013. Our emphasis is quality and we think of it as not just a process, but rather an integral part of the business.
Live on Campus
Digital Media / Content
Description: We create interactive platforms for a global audience of campus communities while offering products and services from local and national companies which appeal to this community. The US college market is nearly 20 million students. Internationally, there are more than a billion youth under the age of 25 in India, Brazil, and China. We are strictly focused on the campus market and are targeting international markets. We already have a presence across 100+ campuses in India and have advertising clients at a relatively early stage
Locamo
Digital Media / Content
Description: Locamo aggregates local, market specific questions and answers leveraging leveraging local information via mobile, online, and social media applications. The local web and mobile question and answer market is estimated to be over 1 billion for 2010. Locamo captures local questions and answers based on what people are searching on and where advertisers are spending.
Loudlever
Internet / B2C
Description: Loudlever is eHarmony for the publishing industry. We develop tools that help writers find the publishers most-likely to accept their work, while at the same time helping publishers discover new talent, manage their rights in a different way, reach a wider audience for their titles, engage that audience more fully, and "throttle up" sales in an increasingly crowded marketplace. There are more than 80,000 book publishers in the US. Despite being a $28B market, all but the top 10 publishers in the country are fighting over less than 30% of the pie. Sales are stagnant and the market is fragmenting as more and more authors decide to “go it alone”. At Loudlever we're organizing and unifying a highly inefficient and fragmented market. We're building the tools needed by authors to manage their publisher discovery and submission process, and helping publishers to get a handle on their digital slushpile in a way that enables them to more quickly find the needles in the haystack.
Memetales
Description: Memetales is an online marketplace for children's picture books, experiences and merchandize. Eric Carle, a children's picture book author, brings in $50 million every year, not from the book The Hungry Caterpillar , but from the empire of merchandize around the book. Yet, children's book publishers today struggle to market their books in a declining publishing industry.The Memetales marketing platform was created to help these struggling publishers with tools to market their books effectively and secondly, give them access to a creative community that will help them monetize by creating media and merchandize related to the book. While the declining picture book industry is at 831 million USD, the toy and media industries are growing and stand at 69 and 397 billion dollars each. Our target creative community is the 42 million women (in the US alone) who are actively creating and consuming content and products online. By bringing together the creative community and the publishers, Memetales will help publishers exploit the now hidden value in their properties. Memetales does exactly what Disney has been doing for years but we will be the first ones to bring a Disney like marketing capability to the masses. Unlike Amazon, we are a niche marketplace supported by a very strong creative community.
micromobs
Internet / B2C
Description: Micromobs is a realtime group micromessaging platform focused on subject matter and contextual relevance. The US online advertising market is ~$30 billion with ~$3 billion coming from social networking advertising. Micromobs allows independent non enterprise groups to share and communicate while giving users an inherent context to help them discover content in their real time discussions.
MoLo Rewards
Mobile / Wireless
Description: MoLo Rewards develops a platform for green loyalty programs and coupons using Near Field Communication (NFC) and Radio Frequency Identification (RFID) at the point of sale. Forty million people printed and used online coupons in 2008, and U.S. loyalty program membership currently tops 1.3 billion individual memberships. MoLo Rewards has completed a patented front-end and back-end system for multiple hardware platforms, and presented the solution at DEMOFall 2009.
Mona Lisa Style
Software / B2B
Description: Mona Lisa Style is a website that streamlines the wholesale fashion buying process. In 2009, NYC's wholesale fashion market was $38.6 billion. Buyers can browse thousands of styles, create store assortments, and place orders.
Monstrous Company
Games / Entertainment
Description: Monstrous develops social brand-based games for the iPhone, Wii, and other major gaming platforms. Music and social games generate an estimated $5 billion in combined annual revenues, representing one of the fastest growing segments of the overall gaming market. Monstrous has developed patent-pending technology to integrate songs from any genre of music with interactive gaming environments.
Next Play Sports
Mobile / Wireless
Description: There are less than 10 minutes of actual game play during the course of a three hour televised NFL or college football game; Next Play fills this entertainment void by letting fans predict the action from their mobile device, competing against friends and fellow fans for bragging rights, prizes or cash. Mobile sports betting revenues are expected to reach $6.9B this year, while the fantasy sports market is $80M, a 54% increase over the last two years; 30M people play fantasy sports, and 225M watched a regular season NFL game last season. Next Play differentiates itself from competitors (and now-defunct players in this space) through simplicity of design and use, a singularity of focus (sports), operational autonomy (no large partners), and a P2P wagering revenue model.
Opportunity Green
Social Networking / Community
Description: Opportunity Green is the leading, global professional membership organization for progressive companies and high-level professionals offering green products and services. Our market is the $15 Billion Professional Membership Association Market, and the $11 Billion Event Industry. We have more authenticity, a better brand and credibility, and will use web applications to scale nationally
Peer Belt Inc
Advertising
Description: Peer Belt develops software to collect and process passive user activity for the purpose of improving search results and information discovery. The nature of information online is changing from static pages to realtime streams, and, within the new information flow, user behavior predicts relevancy more so than links, keywords, and other models. Peer Belt is building a tool that passively monitors user behavior with a distributed user client to create a search engine based on what people actually do, which differentiates from other realtime search solution that use an index on content.
Plan.fm
Internet / B2C
Description: Plan.FM is a social utility for collecting the plans you make on other sites and organizing them into a single source that you can access from anywhere. "It's tripit.com for your events." There are over 37 million events created each month across 50 destination sites such as Evite.com, Meetup.com, Facebook.com, and Eventbrite.com. Substitutes such as Google Calendar and iCal both allow users to import data through iCal feeds, however the information important into the calendar application is limited. Plan.FM takes advantage of additional data that can be derived from the event that is not contained in RSS or iCal feeds used by substitutes.
Profitably
Software / B2B
Description: Profitably is a web-based service designed to help small businesses increase revenues and drive down costs. Small business owners can log on, connect to Quickbooks and other applications, and within minutes see a prioritized list of recommendations for profitability improvements based on their data. Profitably takes things a step further by providing the tools and processes necessary to turn these recommendations into action. Whether it is optimizing pricing, switching office supplies vendors, or prioritizing the most profitable customers, each of the recommendations drives right to the bottom line. The Business Intelligence market is $7.5B globally, but we are targeting a $1.6B segment in the short term: small businesses, and SaaS delivery model. While the other players in the space are focused on technology and charts, we are focused on the recommendation engine that drives a prioritized list of specific improvements for busy small business owners.
rentcycle
Ecommerce / Retail
Description: Rentcycle is the OpenTable for the rental industry. This company serves the $85B rental industry, focusing first on the $38B tool and equipment rental sector then expanding into other rental categories. Consumers can search, compare and book rentable items while businesses can track inventory, manage reservations and increase online distribution.
RetaiLigence
Ecommerce / Retail
Description: The RetaiLigence platform provides local retail product availability and price to 3rd party mobile phone applications. US consumers spend $1T /year at local retail stores, but the local availability of these products is invisible to consumers. RetaiLigence makes it easy for retailers to ensure visibility to mobile consumers, and easy for mobile applications to use local retail data.
ShareSquare
Mobile / Wireless
Description: Like bit.ly for the real world, ShareSquare allows marketers to integrate ecommerce & online content with real world advertising using a special type of barcode and the consumer's mobile. Domestic smartphone penetration eclipses feature phones in 2011, and the $36 billion physical advertising industry currently has NO actionable return-on-investment metrics. A self-serve authoring & management platform enables the creation of a mobile optimized ShareSquare campaign in minutes, for FREE. Subscription analytics drive the revenue model instead of upfront setup costs, encouraging rapid adoption.
Simple.PR
Digital Media / Content
Description: Simple.PR is an ad network for social media content. Simple.PR enables businesses to reach audiences outside their existing social media network.
Skimble
Social Networking / Community
Description: Skimble is an online tool for people to plan, track, and discover their active life. In the US alone, the active outdoor recreation industry is over $100 billion/year, and online sporting goods & apparel spending is growing at 16% CAGR. Current fitness sites focus on weight loss whereas Skimble provides fun ways to motivate people to be active. Skimble lets you track over 40 differenct activities, compete on leaderboards, and win real-world prizes just for being active.
Skydera Inc.
Software / B2B
Description: Skydera develops a hybrid Cloud Management platform that it will license to small and medium sized enterprise companies, providing security, monitoring and analytics for public cloud infrastructure. The addressable market size in 2009 for cloud based IT spending was $17 billion dollars out of a $376 billion total IT spending globally. IT spending on cloud based services is expected to grow to $44 billion dollars by the year 2013, with growth in cloud specific IT spending outpacing the global IT spending during that period. The competitive advantage Skydera holds is the platform is a vertically integrated system, tying together security, provisioning and monitoring into a clean unified platform.
SnapItTo.Me
Ecommerce / Retail
Description: SnapItTo.Me is a marketplace connecting people who need photos with photographers. The commissioned & stock photography market is nearly $15bn with an ever increasing base of photographers based off of 131m Digital SLRs sold each year. The site's launch product is photo contests, allowing people to hold contests for the exact photo they want, have it come to them, at the price they want it at, in conjunction with photographer profiles and Yelp-like ratings and reviews.
SnapShop Labs
Mobile / Wireless
Description: Snapshop is an augmented reality shopping app for the iPhone. It lets you browse catalogs and take photos of your living room with the furniture magically inserted into the picture. The market for furniture sales exceeds 77B, with 4.6B purchased online. We use patent pending technology to leverage a vast amount of existing 2D images of furniture in an augmented reality experience
udemy
Digital Media / Content
Description: Udemy enables anyone to teach and learn online. On Udemy, teachers can create online courses via videos, presentations and live virtual classroom sessions. Currently, online education is a $52 billion industry that is dominated by online universities and enterprise education companies. Udemy is unique because it provides teachers with a full set of tools to create a full-featured online course, including the ability to do live and recorded courses, and pull content from other UGC sites such as YouTube, SlideShare and Scribd.
WhatsFun.com Inc.
Internet / B2C
Description: WhatsFun.com is an online event calendar makes it easy for individuals to find, remember and share fun local events. The WhatsFun.com platform delivers powerful social media marketing and content syndication tools for event hosts and publishers. Our initial target market is the Washington, DC metro area, which has approximately 11K event hosts, 2.6 million Internet users and 845k mobile Internet subscribers. We’ve identified 19 follow-on markets, which have approximately 207K event hosts, 43 million Internet users and 14 million mobile Internet subscribers. We are developing a significantly better end user experience by a) enhancing automated data collection via close relationships directly with event hosts and b) building a sophisticated, fully contextual (location, interest, and behavioral) recommendation engine for events. The result: more events in more categories with much better saturated geographic coverage than our competitors offer - plus a smart engine that knows what activities visitors will enjoy even before they do.
Wisemuv Inc.
Internet / B2C
Description: Wisemuv is a real-time risk management service. We target the $150B market in non-disposable commerce resulting from non-trivial elements of income, lifestyle, and well-being. Wisemuv has developed a web-based computing platform that targets specific processes and data levers to evaluate personal risk profiles.
Xtremgo
Ecommerce / Retail
Description: Xtremgo is the first location-based marketplace for extreme sports, maching users with funny tools to select, prepare and share their activities. Extreme sports activities generate each year $54B sales worldwide. Xtremgo is social oriented and has solved two painful issues by providing payment gateway and online booking web app to action sports organizers.
YesDocs.com
Software / B2B
Description: Ever get a document emailed to you by someone saying "please sign and return"? You suddenly find yourself using archaic devices such as a printer, scanner or worse yet... a fax. YesDocs.com can help you avoid the "signature dance" by making it a snap to digitally sign your document online with your PC or your smart phone. Electronic Signature Market is an emerging market that is over 140 million a year and will likely double in two years. Our solution offers a more secure way to sign documents using mobile phones and leverages the opensource PDF format.


